| C O U R S E M O D U L E S | ||
| 1. | Course and Studio Introduction | |
| 2. | Max & MIDI | |
| 3. | DSP w/ MSP | |
| 4. | Sequencing & Sampling |
|
| 5. | Synthesis w/ SuperCollider |
|
Audio Analysis & Transformation |
||
Burk, Polansky, Repetto, Roberts and Rockmore. Music and Computers: A Theoretical and Historical Approach.
The Computer Music Journal's Computer Music Bibliography and Links
Boulanger, Richard. 2000. The Csound Book. Cambridge, MA: MIT Press.
Burk, Phil, Larry Polansky, Douglas Repetto, Mary Roberts and Dan Rockmore. 2005. Music and Computers: A Theoretical and Historical Approach. Hannover, NH.
Cipriani, Alessandro and Maurizio Giri. 2010. Electronic Music and Sound Design Theory and Practice with Max/MSP,
Volume 1. Contemponet (Website | Book Demo).
Collins, Nick. 2010. Introduction to Computer Music. New York: Wiley.
Collins, Nick and Julio d'Escriván, ed. 2007. The Cambridge Companion to Electronic Music.
New York: Cambridge University Press.
Cottle, David Michael. 2009. Computer Music with Examples in SuperCollider 3. Salt Lake City, UT.
Dean, Roger, ed. 2009. The Oxford Handbook of Computer Music. New York: Oxford University Press.
Dodge, Charles and Thomas A. Jerse. 1997. Computer Music: Synthesis, Composition and Performance. New York: Schirmer.
Farnell, Andy. Designing Sound. Cambridge: MIT Press, 2010.
Hosken, Dan. 2011. An Introduction to Music Technology. New York: Routledge. (Website)
_______________. Music Technology and the Project Studio: Synthesis and Sampling. New York: Routledge.
Kirn, Peter. 2005. Real World Digital Audio. Berkeley, CA: Peachpit Press.
Lyford, Joe. 2005. Reason 3 for Windows and Macintosh. Berkeley, CA: Peachpit Press.
Manzo, V.J. 2011. Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems
for Education and More. New York, Oxford.
Moore, F. Richard. 1990. Elements of Computer Music. Englewood Cliffs, NJ: Prentice Hall.
Puckette, Miller. The Theory and Technique of Electronic Music.
Hackensack, NJ: World Scientific Publishing, 2007. {html, pdf}
Roads, Curtis. 1996. The Computer Music Tutorial. Cambridge, MA: MIT Press.
Russ, Martin. 2009. Sound Synthesis and Sampling, 3rd ed. New York: Focal Press, 2009.
Smith, Julius O. 2009. Physical Audio Signal Processing: For Virtual Musical Instruments and Audio Effects.
Wilson, Scott, David Cottle, and Nick Collins, ed. 2011. The SuperCollider Book. Cambridge, MA: MIT Press. (Website)
Winkler, Todd. 2001. Composing Interactive Music: Techniques and Ideas Using Max. Cambridge, MA: MIT Press.
Reginald
Bain | University of South Carolina |
School of Music
http://www.music.sc.edu/fs/bain/vc/musc336/