University of South Carolina
School of Music

BAIN MUSC 336
Introduction to Computer Music


C O U R S E   M O D U L E S
1. Course and Studio Introduction
2. Max & MIDI
3. DSP w/ MSP
4.

Sequencing & Sampling
w/ Reason

5.

Synthesis w/ SuperCollider

Audio Analysis & Transformation

Course Documents

  1. Syllabus (pdf)
  2. Studio B
  3. Program of Study
  4. History of Electronic and Computer Music

Textbook

Burk, Polansky, Repetto, Roberts and Rockmore. Music and Computers: A Theoretical and Historical Approach.

Projects

  1. Max/MIDI Basics (pdf) - Due Wed., Sept. 14
  2. DSP with MSP - Due Mon., Oct. 10
  3. Redrum (pdf) - Due Wed., Nov. 2
  4. Sequencing (pdf) - Due Fri., Nov. 11
  5. Synthesis with SC (pdf) - Due Fri., Dec. 2
  6. Final Project (pdf) - Due Fri., Dec. 9, 4 pm

Overviews

  1. Max/MIDI
    • Max Programming Basics (pdf)
    • MIDI (pdf)
  2. DSP w/ MSP
  3. Sequencing & Sampling w/ Reason
    • Reason (pdf)
    • Connecting Max/MSP & Reason (pdf)
  4. Synthesis w/ SuperCollider
  5. Audio Analysis and Transformation
    • Music and Computers Ch. 3 (pdf)
    • Music and Computers Ch. 5 (pdf)

Getting Started: Tutorials and Documentation

  1. Max/MSP
  2. Reason
  3. SuperCollider
  4. Audacity
  5. Soundhack

What's Next

  1. MIT OpenCourseWare
  2. Courses at:
  3. Research at: UCSD's CRCA

Bibliography

The Computer Music Journal's Computer Music Bibliography and Links

Boulanger, Richard. 2000. The Csound Book. Cambridge, MA: MIT Press.
Burk, Phil, Larry Polansky, Douglas Repetto, Mary Roberts and Dan Rockmore. 2005. Music and Computers: A Theoretical and Historical Approach. Hannover, NH.
Cipriani, Alessandro and Maurizio Giri. 2010. Electronic Music and Sound Design Theory and Practice with Max/MSP,
     Volume 1. Contemponet (Website | Book Demo).
Collins, Nick. 2010. Introduction to Computer Music. New York: Wiley.
Collins, Nick and Julio d'Escriván, ed. 2007. The Cambridge Companion to Electronic Music.
     New York: Cambridge University Press.
Cottle, David Michael. 2009. Computer Music with Examples in SuperCollider 3. Salt Lake City, UT.
Dean, Roger, ed. 2009. The Oxford Handbook of Computer Music. New York: Oxford University Press.
Dodge, Charles and Thomas A. Jerse. 1997. Computer Music: Synthesis, Composition and Performance. New York: Schirmer.
Farnell, Andy. Designing Sound. Cambridge: MIT Press, 2010.
Hosken, Dan. 2011. An Introduction to Music Technology. New York: Routledge. (Website)
_______________. Music Technology and the Project Studio: Synthesis and Sampling. New York: Routledge.
Kirn, Peter. 2005. Real World Digital Audio. Berkeley, CA: Peachpit Press.
Lyford, Joe. 2005. Reason 3 for Windows and Macintosh. Berkeley, CA: Peachpit Press.
Manzo, V.J. 2011. Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems
     for Education and More
. New York, Oxford.
Moore, F. Richard. 1990. Elements of Computer Music. Englewood Cliffs, NJ: Prentice Hall.
Puckette, Miller. The Theory and Technique of Electronic Music.
      Hackensack, NJ: World Scientific Publishing, 2007. {html, pdf}
Roads, Curtis. 1996. The Computer Music Tutorial. Cambridge, MA: MIT Press.
Russ, Martin. 2009. Sound Synthesis and Sampling, 3rd ed. New York: Focal Press, 2009.
Smith, Julius O. 2009. Physical Audio Signal Processing: For Virtual Musical Instruments and Audio Effects.
Wilson, Scott, David Cottle, and Nick Collins, ed. 2011. The SuperCollider Book. Cambridge, MA: MIT Press. (Website)
Winkler, Todd. 2001. Composing Interactive Music: Techniques and Ideas Using Max. Cambridge, MA: MIT Press.

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Updated: November 30, 2011

Reginald Bain | University of South Carolina | School of Music
http://www.music.sc.edu/fs/bain/vc/musc336/